About:

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Summary:

Primary focus: Games

Hard Surface Assets: Weapons/Vehicles/Props

Secondary:

PBR Texturing/Lighting for Games/Modding Games


Contact:

James@Raigun.com


Software Focus:

software

 

Statement:

I tell stories using 3d in real-time, whether it is using light and shadow to convey mood, or building hard surface assets for production and solving problems that exist in production.

“Inspiration is for amateurs – the rest of us just show up and get to work.”

MugShot

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