Summary:
Primary focus: Games
Hard Surface Assets: Weapons/Vehicles/Props
Secondary:
PBR Texturing/Lighting for Games/Modding Games
Contact:
James@Raigun.com
Software Focus:
Statement:
I tell stories using 3d in real-time, whether it is using light and shadow to convey mood, or building hard surface assets for production and solving problems that exist in production.
“Inspiration is for amateurs – the rest of us just show up and get to work.”