About:

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Summary:

Primary focus:

Author Props for Games

Secondary focus:

Level Design/PBR Texturing/Lighting for Games/Real-Time/Modding Games


Contact:

James@Raigun.com


Software Focus:

software

 

Statement:

There is not much too say.  The matter I concentrate on is making objects in 3d; utilizing current techniques to solve problems that exist when creating an artificial objects for Real-Time in a game engine.

“Inspiration is for amateurs – the rest of us just show up and get to work.”

MugShot

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